Legend

Red box = arena bounds
Team A spawns (cyan)
Team B spawns (orange)
Clip brush: blocks movement, shots pass
Target spawn zone
Bot spawn zone
Multiple spawns per team, game picks one at random
AIM4 Level Editor
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File

Start from New, or load a real arena from maps.js.

Create

Add multiple spawns per team, the game picks one at random on spawn and respawn. Each team needs at least one spawn.

Transform

Click to select. Shift-click to add/remove. Scale freely; snaps to the nearest grid step on release. R 45° · Shift+R 90° · [ / ] slope tilt.

Selected

Nothing selected, click an object in the view.

Level

Bounds: the red box

The red wireframe box is the arena bounds: the outer wall of the playable area. Players and the camera stay inside it. Auto wraps it around your boxes + spawns with a margin; Manual sets exact limits.

Export / Import

Format matches in-game maps. Includes boxes, clipBarriers, and spawnZones. Spawns: A / B are one point each, or an array for random pick.